The only exciting part in this game was the chase from the cave which was very short. Guess we'll see. Story wise they could’ve done so much more, the game could’ve been longer and most importantly they should’ve gave her the dual pistols. I think as far as Lara's character, they are absolutely knocking it out of the park. The rebooted Tomb Raider series has always been great looking games.Rise of the Tomb Raider was a technical showpiece for what the Xbox One X and the PlayStation Pro are capable of. For a lot of the game, things felt hopeless. Yup. Shadow of the Tomb Raider has multiple difficulty settings. The base game contains 63 achievements worth 1,000 Gamerscore, … Another big issue is the villains in this game are incredibly weak. Jonah claims that she does not understand what it means to sacrifice something because she never had the choice of whether to give anything up or not. I loved the first two but I was soooo incredibly disappointed with the third installment. All in all, the graphics might have been the best for this third one. You clear a puzzle and you get a perk and you find the shortcut exit... it's always the same. The Jonah death-defying stuff was OK after 1, maybe 2 events. I never used a potion, never used a smoke bomb, never crafted gear, etc... cause it's not really useful. Absolutely. Jump us right to badass, cold, even uncaring, two pistols Lara Croft. This leads to things like the still-lurid death animations feeling out of place for the tone the game wants. When she is "sacrificed" she is given the choice to remake the world in the way that she chooses. By Rachel Weber 24 September 2018. It's one of, if not the best looking PC game I have ever played. Shadow of the Tomb Raider's ending was terrible (in my opinion). In the unpatched version of the game, this is the ending. IMO the game was very good for me, I could beat it in one of the hardest category. Can't argue with you there, I think the whole game was okay, but not up to the standards of the first two. Also Trinity all conveniently coming to this deadly volcano and dying off screen was laughable. It felt like I barely knew them. Veni Vidi Perdidi 20. There was very little mystery about the Yaaxitil (forgive me I spelled it wrong), in the previous games, there was so much suspense built into seeing all the supernatural beings and finally fully interacting with them. I think it was just more about going on another adventure with Lara than the story itself. Loved the game..LOVED the game. just scale all over these walls and complete this ancient murderous puzzle to find a relic... and then pop out a water slide that in all reality you could have just climbed up in 2 minutes instead! I loved this game, it had some great varied locations and the reduced gunplay was much preferred. But he survived at least 5 different events: tsunami, river chopper attack, Porvenir, church attack, and Volcano landslide. Still enjoying the game but yeah I can feel the mixed reviews now. Early in the story Lara claims that she understands sacrifice and how that relates to her empathy. I enjoyed the setting (mexico, peru), the graphics, the gameplay and the story. With Shadow of the Tomb Raider now upon us, many fans of the series have been looking to see exactly how Eidos Montreal has decided to finish off the rebooted trilogy started by Crystal Dynamics. Did anyone use Focus or Survival unless they wanted the achievement? They certainly could have done worse to end the trilogy. Finding the optional tombs in Shadow is harder than Rise, and I am puzzled by the amount of hate this game is getting. Trinity does little else beside stand in between Lara and her goal, and there's no concrete evidence that their goals are nefarious. Via Veritas 18. I did not understand the ending of Shadow of the Tomb Raider - SPOILERS when i finished the game i didnt understand really the ending. I’m also glad they didn’t kill off Jonah. Is there going to be a surprise eighth bonus tomb? Shadow of the Tomb Raider has me HYPED AF!!! Even tho the ending was a bit boring. You accompany her on a dangerous journey and watch her grow step by step as she evolves. I put this on the same level as Rise, and have the 2013 version as my favourite as the story and island location was a lot of fun. I wasn't a fan of how they teamed up with Lara at the end and I think the story could've just done without them. The scenario they made was interesting. I felt the story got lazy and rushed from the past where you get the box onwards. 1. This has no shocking effect whatsoever) so neither his transformation to a god-like boss because of his ambition nor his death was emotional or dramatic. Then he magically finds a helicopter... FROM WHERE!? DO was extremely tough but also extremely tedious. New comments cannot be posted and votes cannot be cast, A subreddit for people interested in Lara Croft and the Tomb Raider video game franchise, the comic books, etc. The character models and environments are just breathtaking. But yea it did feel kinda like yay we did it! Hopefully the next game doesn’t come too soon so they can rework the animations, overall gameplay and put some effort in the story. It's likely the last iteration of this series (prequel reboot) but I at least wanted to see her get two guns and don the famous blue tank top and tan shorts. Overall, it's not my favorite game in the trilogy but I think it's a solid entry in the series. The few open battles in this game generally center around 3 or 4 pieces of static cover rather than either the pushthrough and advance style of TR or the more open arenas of Rise. So yeah, story isn’t that bad but all the cheesiness makes it horrible. The deemphasis of combat feels more like the devs didn't know how to do make strong combat encounters rather than a conscious choice to explore a different part of the game experience. No it's nice and close. Characters just had to come full circle that everyone is responsible for there own actions and sometimes things are best left untouched. The log file should be in there. A subreddit for people interested in Lara Croft and the Tomb Raider video game franchise, the comic books, etc. Shadow had a good attempt of exploration and is definately worth your time. After finishing it the first time I was blown away by it, but after thinking about it for some time I was very disappointed by the game. I don’t like seeing multiple versions of a game for sale at different price points. However, the violence in this game, despite featuring an infamously bloody culture, is … Shadow of the Tomb Raider fans are absolutely amped that the game is coming to PS Plus soon. The improved tombs and hub area are welcome improvements, but the overall sense is this game was made by the 'B' team. However, this is a mainline title and I had greater expectations from it. In my opinion, it's a bit underwhelming as the finale but that's just me. There seems to be a suggestion that the team wanted to re-strip Lara of all her tools and powers and center their story around that, given all of the weapons are less advanced-looking than in Rise, but decided it was too close to the first game. Shadow of the Tomb Raider possibly leaked Lara Croft's next adventure might be called Shadow of the Tomb Raider, according to leaks found on … Does anyone know if the studio ran into trouble contracting the cast? Everything about it was just.....underwhelming. Falling Apart 21. Also does this game have hunting crafting experience and skill points? The soundtrack is absolutely incredible as are the in-game sounds. I have no problem spending $30 on DLC especially if it's up to the quality of RotTR's DLC which I loved. And her face looked better in Rise as well, seemed more fleshed out. Wait a minute your fucking bag gets full? I'd be happy then. I mean, seriously, that was one of the worst endings in a game that I've played lately. I still enjoyed it though but I didn't like it as much. How many heals on Normal unless you were Rambo-ing areas? Shadow of the Tomb Raider is a 2018 action-adventure video game developed by Eidos-Montréal and published by Square Enix.It continues the narrative from the 2015 game Rise of the Tomb Raider and is the twelfth mainline entry in the Tomb Raider series. Reyes and Sam were both very popular even among the general audience, and the choice to remove them from the games seems more like an issue outside of storytelling choices. City of the Serpent Shadow of the Tomb Raider is everything, if not more, I had hoped for. Dominguez was also a really underdeveloped character (we learn that he is the head of Trinity literally in the first hour of the game as a coincidence. I rented the game and was super happy I didn’t buy it. He was down in the flood with you but somehow got out. Why are they not mandatory? Boom credits. Speaking of Jonah, I think they also absolutely nailed his character in this game. The locations were great. The game was originally released worldwide for Microsoft Windows, PlayStation 4 and Xbox One.Versions for macOS … Really!!? This Tomb Raider was the worst of the 3 IMO. The recently released Shadow of the Tomb Raider has a different ending scene depending on if you install the patch or now. Instead, setbacks are mostly natural. then suddenly she was alive and … It’s boring which is an amazing accomplishment for a TR game. Tomb Raider was heavily influenced by horror movies, particularly The Descent. I ultimately didn't like the Yaaxil. Upgrades, stocking items, had so many times where my bag was full and I couldn’t upgrade to a bigger bag for more items nor given the chance to drop stuff. Game isn't very hard. It would have been fun to take him out in a one on one fight. tags: TombRaider, Tomb Raider, LaraCroft, Lara Croft, Lara, Croft, Press J to jump to the feed. Some of them were nice innovations like the tree arrow and mind-altering arrow. His death was satisfying but not as satisfying as I think the developers wanted it to be. I was looking at getting it and I see there is a season pass with seven challenge tombs. The Cenote section was the best part of any game I've played this year. Your one source for all things Xbox on Reddit! Path of the Dead 10. In the Shadows 3. I like the game because I like the remakes. No significant changes, mostly static story, and conservative combat. It would've been nice to get to find different stuff in each tomb... sometimes a weapon, sometimes a costume, sometimes something else. As others have said, making the outfits restricted for Paititi makes sense as far as the story goes but I wasn't a fan, especially with so many great outfits available. Because I want none of that in my TR games. I have conflicting feelings on Amaru/Dominguez but he was fine. I also love how the primal side of Lara is starting to come out like the few scenes after she thinks that Jonah has been killed. First discovered on the Tomb Raider forums, user Tombstone was confused as to the lack of discussion regarding a certain … I kinda understand the mixed reviews now. In Shadow of the Tomb Raider Definitive Edition experience the final chapter of Lara’s origin as she is forged into the Tomb Raider she is destined to be. This was made worse by jonah teleporting around. 1. Lara's a beast, it's still easily my favorite of the trilogy and got me wanting some more. Hunter's Moon 4. A Faint Light 2. Via Crutis 19. I loved how Lara starts to see the negative effects of her (and Trinity's) meddling and this time, her taking the dagger cost hundreds of lives to be lost. I have to mostly take Lara's word that Dominguez is a bad person, since all he really does is practice his religion involving human sacrifice. Lower difficulties will … I'm not going to say it's great, but it's thematically sound when it comes to Lara's arc about how she thinks she's a hero, but may not be because she is disguising her revenge with righteousness. It's an absolutely beautiful game. Going through that the first time and having no clue what was happening was just... chilling. That's a lot of hours and overall the game was very enjoyable and IMHO worth the full price for the normal edition. I still think the first one had the best story, since the boat-crash landing seemed more plausible to me. I hope some updates down the road add some kind of after story that shows a connection to the original games. Story was too short. Having a different studio work on the game was not the best idea, imo. Shadow of the Tomb Raider is now available on consoles and PC, and it marks the third and final installment in Square Enix's rebooted Tomb Raider trilogy. However, I think the first game and Rise were overall better entries. Downpour 17. The developers improved a lot from the previous games but it’s still not enough in my opinion. In Shadow of the Tomb Raider players will have the option to customize the difficulty of combat, puzzles, and exploration. While the first two games were developed exclusively by Crystal Dynamics, Deus Ex studio Eidos Montreal took charge on the latest chapter, arguably giving Lara Croft her definitive adventure. This causes Lara to reflect on her actions and try to show empathy (Inarratu is her foil). Path to the Hidden City 11. Very horrible options for the skills upgrade. Perception was only needed on DO. Honestly it’s my least favorite out of the trilogy. To be brutally honest it’s all extremely cheesy, the dialogue, the acting, the movement, omg, is it possible to be more cheesy than this? I had a lot of fun playing Shadow, that dive off the cliff into Cenote was amazing and the build up to the demons in the caves freaked me out (I was playing in the dark with a headset so I was legit scared). Petty nitpick: I miss the modern bow designs. This is another departure from the original themeing and tone of the original game. Rise is my fav in the trilogy because I love TR and wanted more and Rise exceeded my expectations and was my game of the year in 2015, but having a third game where not much changed wore me out. Experience Lara Croft’s defining moment as she becomes the Tomb Raider. Press J to jump to the feed. We've seen enough of her soft kind side growing up. I think they absolutely nailed the atmosphere of the game as a whole. Everything right up until then was great, I thought. Earned Skills, Weapons & Gear Are Carried Over When starting a New Game + file, players will still have access to all the skills, weapons, and more they've unlocked in the original game. If TR was released on a more frequent basis, this would be a fine entry. Idk maybe I'm just a sucker for origin stories. Honestly the whole game felt very lackluster compared to Rise. (also notice Xbox seems to also have marketing on it as expected with the xbox versions being shown front and center) Depending on pricing and what the statue actually looks like im gett me a CE! Head Above Water 5. "Shadow of the Tomb Raider.log" don't exist in "Documents" Last edited by kev3100; Sep 13, 2018 @ 3:58am < > Showing 1-15 of 65 comments . There were some cool moments though, and I liked the Aztec and Incan mythology and tombs mixed with the Christian themes as well. Throughout the game we have mostly dealt with Rourke and he was also the villain from the second game. She is given the option to remake the world so that her parents do not die (Dominguez also wanted to remake it for himself) or to avert the apocalypse. The story was my favorite of the first three. The title says it all. Hard is the best way to play the game if you have experience with the series, however, the final boss fight can prove to … It's fine. I would probably die of happiness if there were more than 1 way to solve every puzzle. All I’ve got to to is get the rest of the documents and relics, and do the challenge tombs. The entire eavesdropping piece was absolutely pointless, since at no point does Trinity ever foil Lara in the story. Pick up a 100 little XP pots or do something like 5 dodge kills could've been done instead. After playing through the first two Uncharteds recently, they have way more problems with the story and it is generally very lackluster. I played on hard without survival instinct and any perks. It's not that outlandish for a game to have a day one patch. All in all, it was about a 20-25 hour story for me and I was definitely taking my time. Honestly I enjoyed the shit out of this game... Yeah, a bit short.. but I'm hoping, truly... That after this one they will feel comfortable cutting to older Lara. Shadow of the Tomb Raider has celebrated the tomb raiding heroine Lara Croft‘s birthday with a small happy birthday Easter Egg message on its main … The puzzles are mostly easy and again linear. Characters such as Unaratu, Abby, and Rourke. Before that I thought it was very good. Agreed. I’m old school and that just doesn’t sit right with me for some reason. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. They hinted at them in the first reboot game and nothing happened for two consecutive games. I agree. Yeah I can't believe we didn't get the dual pistols in this game. But usually, those are for last minute bug fixes, not new ending cutscenes. Great game, lots of powerful moments. It may not be the best ending ever, but it's far from the worst. The Shadow of the Tomb Raider ending brings Lara Croft’s origin story to a close, but if you weren’t paying close attention you may have … You can’t have a linear game and not have combat to fill the void. Hope they innovate for the next installment. Dark, somewhat broken by her past, crass and violent Lara. Do they reboot it yet again, which will surely result in endless jokes and memes ? Horrible way to end the trilogy. Tomb Raider is in a tough spot now. I'd give it a solid 8/10 (while rating TR2013 and RotTR 10/10 and 9/10 respectively). In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. There is so much trash to collect that your fucking bag gets full? New comments cannot be posted and votes cannot be cast. Lara Croft becomes the Tomb Raider we all know and appreciate. One of my personal features in the first two was picking up recordings or notes from different characters and hearing it in their voice ( in this game, every thing was read by Lara). Short final mission, too many recycled plot elements from previous games. Empty-handed 14. And for it to be the last in the series....man, super disappointment. It’s good news that this years sequel Shadow of the Tomb Raider raises the bar even higher and looks amazing whether you’re playing on base hardware or the enhanced consoles. So that's that. Shortcomings? Lara Croft’s adventures have taken on a much more dramatic turn this time around, with a greater emphasis on emotional impact and an attempt to distill a sense of … I had relatively high hopes after the trailers seemed to indicate the game would tackle how Lara causes a lot of destruction sometimes and whether it's worth it, the toll it takes on a person, etc. I also didn't really get invested to any of the characters. Without its day-one patch, Shadow of the Tomb Raider has a different post-credits cutscene, one that the game’s studio says was mistakenly included in the game. It was great overall. Just about everything surrounding the story in the new trilogy is just bog-standard "fine". Love the entire trilogy, I can't wait to see more Tomb Raider coming games. Where the Twins Confer 8. New mechanics were cool and environments were gorgeous but overall because there wasn’t a huge jump from Rise to Shadow that’s where I feel it was weaker overall. I assume I can 100% the collectibles within 30-35 hours. With the excellent Shadow of the Tomb Raider now out in the wild, and effectively closing out the trilogy that began with the 2013 reboot of the franchise, comes a weird Easter Egg that wasn't meant to be seen. The Sony brand announced that the Lara Croft adventure would be making the jump to the service in January. Want a good TR game? lara killed dr dominguez, but at the same time she got sacrificed by the cenode queen. I was very disappointed. Top notch CGI. Rather than talk about the fallout of Lara causing such huge disasters, or the meaning of sacrificing a god, or the full idea of what Dominguez wanted to do, the game just ended with a happy-go-lucky ending and didn't answer any of the questions raised and felt hugely unsatisfactory to me. It was a decent story till the end i agree that mad me mad to. The whole game is disappointing compared to Rise, but the tombs are better and map is bigger so that’s cool I guess. Brave Adventurer 7. He runs and somehow isn't shot. I also did not see Dominguez being Amaru coming as well, that was a pretty big swerve to me. Horrible ending. Love the first two stories. Like it’s madden. Path of the Living 9. The Hidden City 12. Last Emperor 16. By using our Services or clicking I agree, you agree to our use of cookies. I still enjoyed the game from there on but the whole time I felt like the writing was rushed and lazy. I mean it's the third prequel game from a long line of main numbered games. Summary: Experience Lara Croft's defining moment as she becomes the Tomb Raider. Just finished the game yesterday and I completely agree. She chooses to give up her parents so that the world would not be destroyed and remade thus showing that she learned about sacrifice. Battle with Himiko was much better though it was a game from the previous gen. So while being minorly disappointed with the ending is to be expected. Enjoyed the story with the third up until the last bit. LOL. Her rise is complete. I'm not sure what else I wanted, but I agree I did want something more. Thanks for the heads up bro. Feels like after 3 games we haven't progressed much both mechanically and in terms of the character. While climbing to get back onto the trail, Jonah informs Lara via radio of the imminent arrival of a V.I.P., Trinity member Dr. Dominguez.Lara finds a site Trinity had already found. Lara Croft travels to Mexico in order to take down a Trinity cell along with Jonah Maiava, While traversing a treacherous cavern, Lara is trapped though she manages to free herself. Even when we find out the box was taken 400 years ago we don't get to go to a modern museum and find some crazy dungeon on the basement. My only gripe with the game was that we barely got to know some of the characters. On the whole the reboot started off as a great idea then they went left (daddy tears and bows/arrows) instead of right (no tears and dual guns) and now it’s mostly not good. Full list of all 99 Shadow of the Tomb Raider achievements worth 1,690 gamerscore. Also I was a little disappointed the the story took place in one location. tags: TombRaider, Tomb Raider… This was removed and changed in the patched version of the game, for what reason we don't know. The oil refinery would have been the perfect time if not at the very beginning. I did enjoy the part of covering mud on yourself and hiding that way but that's about it. What a let down. Turns out that the pre-'Day One' patch of the game includes a post-credits ending that wasn't meant to be seen. I thought it was pretty good actually. Big turn off. The final game pales in comparison to Rise. I would like a character that starts out completely competent, some Daisy Dukes, and maybe a somersault combo. Agreed. I thought i was the only one who thought the combat was lacking there was like 3-4 combat sequences lol big disappointment the first 2 games were like a rollercoaster from start to finish, I am loving it so far, but it feels like they didn’t add much over Rise which was a great game. Dude was unkillable! What were your overall thoughts on the game? As she races to save the world from a Maya apocalypse, Lara will ultimately be forged Experience Lara Croft's defining moment as she becomes the Tomb Raider. There are … The marketplace and sewing / upgrades could've been done better but having everything supply-related max out at around 75% completion just meant there was no reason to pickup those things any more. Finished it with 100% on Normal and then finished it again on DO today. I was quite interested in seeing how Lara would react to creating the natural disasters and how she would go to great lengths to fix her mistakes. Apart from the story, final boss fight was also unimpressive and repetitive. Making it an ultra-rare achievement just seemed like they ran out of points to make up 1000 (on XBONE). It's all just cotton candy spectacle. I spent way too much time gathering stuff and in the end I didn't really use anything except 1 or 2 weapons. I thought they were creepy and they had me on edge during their introduction but they didn't do anything for me in terms of actual story. Shadow of the Tomb Raider was released last September alongside the promise of … Just didn't like the restriction on the outfits for a good portion of the game. The flashback to kid Lara was pretty cool too. But fast forwarded all cut scenes :). For these reasons: I felt the game development was rushed. But I doubt the replay value will be higher than any of the first two. The story was OK. Eye of the Serpent 13. You get the impression that he and Lara had been fighting constantly since the end of Rise but, as someone who has only played the three games (in case there's other material out there like books), I didn't really care about him. The Shadow of the Tomb Raider ending you weren't meant to see. I cared about him and he and Lara had solid chemistry in this game. Nixxes_Official [developer] Sep 12, 2018 @ 11:36am Hi, Is there a folder called 'Shadow of the Tomb Raider' located in your documents folder? Leaps of logic abound, most of which come to a … if we can have options of what outfits to wear i would like a hair option to either play with reboot ponytail or classic long ass braid. This is another departure from the original themeing and tone of the original game. Cookies help us deliver our Services. Everything about the ending would be fixed if she just died when she was sacrificed. I thought the story was alright, but maybe slightly below Rise. So Shadow is no different, really. The story was pretty good. He just seemed like a second-in-command douchebag. The ending was ok. Upon completing the main story of Shadow of the Tomb Raider, players will gain access to new features through the New Game + mode. I wasn't a big fan of Rourke. In fact, the whole idea of a “challenge tomb” doesn’t sit right with me. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be. It features an envelope from Jacqueline Natla. In the end I had fun scavenging, shooting, and seeing what the next paranormal twist would be. Rebellion Lives 15. It's too repetitive and predictable. Either way I thoroughly enjoyed all three of the games, and I was okay with the ending of Shadow even if the final fight was underwhelming. Press question mark to learn the rest of the keyboard shortcuts. I had a lot of fun playing it though. However, the violence in this game, despite featuring an infamously bloody culture, is toned down compared to previous entries. No, though it does sound like one had been considered. The story felt short. They have some of that stuff at the start and sprinkled throughout but then they just kind of forget it and it becomes a standard "stop the bad guy" story. It would have been nice to see more of them in the game, especially with Rourke. None of the Tomb Raider games really had any story that mattered besides maybe the 2013 reboot, Revelations, Chronicles, and Legend. Combat was lackluster, which was strange because the few combat sections and added combat tools were really good! I mean, seriously, that was one of the worst endings in a game that I've played lately. There are two main endings for Shadow of the Tomb Raider.One is the official ending, which plays when you beat the game, wait through the credits, and watch the cutscene that plays afterwards. Market to buy weapons or items was so basic. Got to say, if I had the power to "remake the world", I can't guarantee I wouldn't do something with it.